Thursday, 30 June 2022

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[ Once the decisions have been made, everyone is compelled to leave their respective mud rooms into the Mess Room, which looks less like a cafeteria and more like an inside courtyard. An impossibly tall and incredibly dense garden hedge divides one half of the room into mazes with alcoves for private talk, although it should be noted that anyone can walk in on them. From below, inmates can hear the distant sounds of something rumbling—perhaps it's the ground shaking. . .

The roster is visible on a large screen, though as time progresses, certain names are blacked out. . . ]


[ All characters will be able to transform into monsters at-will. Additionally, all powers are on. ]

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