Locked Rooms (
guillotineroom) wrote2022-04-30 08:59 am
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[KRAKEN]
[once you pass through the clocktower door, you find yourself in a closed room complete with a central table, notebooks and pens, and a white board for strategizing]
[a digital clock on the wall counts down to the end of the game. time to get to work, right?]
[a digital clock on the wall counts down to the end of the game. time to get to work, right?]
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[ understatement. ]
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Honestly, Vex, if I didn't feel bad at all for my choice potentially killing them, I'd think something was wrong with me.
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That's not what I meant. There's a world of difference between feeling poorly about it and thinking that it's your fault.
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I'm just used to taking responsibility.
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You don't need to, dear.
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I'll try to keep telling myself that.
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[a pause]
Would you like to hug Trinket for a moment?
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This room could be on fire and I would still choose to hug Trinket first.
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I'll remember that.
[she pulls out her necklace with a gem on it, she concentrates on the gem for a moment and in a burst of dark purple energy, Trinket emerges]
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[ HUG FOR THE BEAR. ]
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-- Oh right, Vex. What's your favorite cake flavor?
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... Actually, though, having you weigh in might not even be a tie-breaker...
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[ SHE LIGHTS UP. ]
Good taste, Vex!!