Locked Rooms (
guillotineroom) wrote2022-06-27 01:47 pm
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SPHINX - DANGERBEAR
[ The room looks, all things considered, fairly comfortable. Dark mahogany walls are decorated with wine red velvet curtains, and chaise lounges and deep-cushioned chairs in matching upholstery arrange themselves in front of a large TV touch screen, though it cannot be changed from the current screen.
A hallway attaches to the room, branching off into two hallways. In the inner hallway, there's a kitchenette—it holds no food in either the fridge or the cupboards, but perhaps as an insult the fridge door's inside shelf holds a gold-framed painting of split pomegranates with seeds artistically spilling onto the ground. At least it's not entirely useless as a room—there are any number of melee weapons in the cupboards and shelves, each weapon's handle furnished with decorative snakes in the team's color.
Past the kitchen is a modest bathroom that nevertheless uses the majority of its space for its bath and shower, including various skin and hair care products (though no electric plugs, despite the presence of hair dryers), sparkly bath bombs, and a seemingly endless number of wine red towels and bathrobes. Across the bathroom is what seems to be a luxurious sleeping room, somehow large enough to hold as many beds as needed for the team; the sheets are similarly wine red with what feels like a million thread count, and the mattresses and pillows might be made of the softest material in existence.
The outer hallway leads to the mud room, which has an ascending and descending staircase. The ascending staircase leads to the Mess Room, while the descending staircase leads to the Hunting Grounds. ]
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A hallway attaches to the room, branching off into two hallways. In the inner hallway, there's a kitchenette—it holds no food in either the fridge or the cupboards, but perhaps as an insult the fridge door's inside shelf holds a gold-framed painting of split pomegranates with seeds artistically spilling onto the ground. At least it's not entirely useless as a room—there are any number of melee weapons in the cupboards and shelves, each weapon's handle furnished with decorative snakes in the team's color.
Past the kitchen is a modest bathroom that nevertheless uses the majority of its space for its bath and shower, including various skin and hair care products (though no electric plugs, despite the presence of hair dryers), sparkly bath bombs, and a seemingly endless number of wine red towels and bathrobes. Across the bathroom is what seems to be a luxurious sleeping room, somehow large enough to hold as many beds as needed for the team; the sheets are similarly wine red with what feels like a million thread count, and the mattresses and pillows might be made of the softest material in existence.
The outer hallway leads to the mud room, which has an ascending and descending staircase. The ascending staircase leads to the Mess Room, while the descending staircase leads to the Hunting Grounds. ]
IC ROSTER (PLEASE SIGN IN)
Re: ROUND 1 - MOUTHS COMMENT HERE