guillotineroom: (Default)
Locked Rooms ([personal profile] guillotineroom) wrote2022-04-30 08:58 am
Entry tags:

[PHOENIX]

[once you pass through the clocktower door, you find yourself in a closed room complete with a central table, notebooks and pens, and a white board for strategizing]

[a digital clock on the wall counts down to the end of the game. time to get to work, right?]
laughitoff: * (por que no los dos?)

[personal profile] laughitoff 2022-05-01 01:05 am (UTC)(link)
Would it help if I screamed and cried about it?
deathinthefamily: (27)

[personal profile] deathinthefamily 2022-05-01 01:08 am (UTC)(link)
Well, no... It's just surprising.
laughitoff: (golden the grace.)

[personal profile] laughitoff 2022-05-01 01:09 am (UTC)(link)
[shrugging]

I've been in worse situations.
deathinthefamily: (3)

[personal profile] deathinthefamily 2022-05-01 01:41 am (UTC)(link)
I see... Then, why Basilisk?
laughitoff: (thank the stars it's friday.)

[personal profile] laughitoff 2022-05-01 01:43 am (UTC)(link)
I think Sprezzatura will remember our conversation after last game...I was going to ask Phoenix to work with Basilisk in future games. Which--I didn't do before this one, obviously, but it can still come into play here, especially since Reim had other reasons to think they would be a good target too.
deathinthefamily: (8)

[personal profile] deathinthefamily 2022-05-01 02:07 am (UTC)(link)
What exactly happened in the last game?
laughitoff: (on the long way down.)

[personal profile] laughitoff 2022-05-01 02:12 am (UTC)(link)
We had to make a lot of drinks, but to access ingredients we had to tell each other truths, share memories, stuff like that.
deathinthefamily: (40)

[personal profile] deathinthefamily 2022-05-01 02:13 am (UTC)(link)
And Basilisk was part of that? Or do you know the other reasons?
laughitoff: * (feral feeling swaying sound.)

[personal profile] laughitoff 2022-05-01 02:15 am (UTC)(link)
They weren't, we just got to talking after that game. Ask Reim if you want the other reasons, it's something to do with the last bad game, which I wasn't around for.
deathinthefamily: (32)

[personal profile] deathinthefamily 2022-05-01 02:21 am (UTC)(link)
I see.

That's helpful, at least.

Is this only the second that you know of?
laughitoff: (detailing every treason.)

[personal profile] laughitoff 2022-05-01 02:24 am (UTC)(link)
Where we're threatened with death if we lose, you mean? Yes.
deathinthefamily: (12)

[personal profile] deathinthefamily 2022-05-01 02:27 am (UTC)(link)
And the threat is serious enough to consider playing along?
laughitoff: (faces like a mirror.)

[personal profile] laughitoff 2022-05-01 02:34 am (UTC)(link)
Well, if the last time is our benchmark, it's not permanent death. But the losers were killed, violently, and then fully overtaken by their monsters for a while before they revived...
laughitoff: (imaginaaaation.)

[personal profile] laughitoff 2022-05-01 02:41 am (UTC)(link)
Mm. Nice prison, huh?
deathinthefamily: (24)

[personal profile] deathinthefamily 2022-05-02 12:13 am (UTC)(link)
It's... new and innovative.

And yet not entirely surprising.